It’s been a few days since I’ve posted anything and don’t have much to say. Reminds me, though, of the olde ComicGenesis days, when scheduling was kind of a Big Deal—Perhaps more so than with blogging. Eric Burns used to talk about it a lot back in The Day.
I wonder if the scene has changed, as far as the emphasis on Getting Readers goes. I haven’t heard similar things with blogging, for example. Maybe places like Reddit (and Hacker News and Digg and Twitter) have changed the landscape enough that retaining your readership just isn’t that important anymore.
Then again, maybe it’s just obvious.
I think like, five or six years ago, webcomics were still fresh and new, but I’m not so sure anymore. I think a lot of people take webcomics for granted now. I wonder if this is part of why I fell out of the community—I mean, maybe the cutting edge bit attracted me, but now that it’s moved on I’ve been tagging along. Who knows?
I might as well discuss my old webcomic some more. I drew it during my junior and senior year of high school, with a 3-month buffer at the beginning. It was a long time ago, so (naturally) it strikes me as painfully dated and immature. Still, I spent the greater part of a year working on it, and I like to think I learned a lot. In particular, I learned something about taking criticism like a man, and something about community politics/”drama.”
(For the record, I don’t like the term “drama” because it automatically trivializes what might be legitimate issues. I also dislike “legitimate,” because that makes people try to define legitimacy, a whole nother can of worms. But sometimes you have to bring it up.)
O, u noe
But more seriously, did you hear about that self-replicating thing for Conway’s Game of Life? Totally awesome shit. Reminded me of the days when I would play Life in Windows 3.1’s included app and not know what I was doing. I thought there was a way to win. Of course, I never found it.